Tuesday, 14 October 2008

۞Alien Desires Alien Infection™


۞Menu Items:
Self Poses - 9 Poses to reflect a pensive mood when alone in space.
Sexual Pose 1 - 9 Hetro Poses reflecting intense love making.
Sexual Pose 2 - 2 from behind poses for deeper feelings.
Girl-Girl - 6 Hot lesbian poses for hightened female loving.
Cuddles - 8 loving and intimate poses for that special and intimate time together.
Foreplay - 5 erotic poses to set the scene and engorge the senses.
Sexual Pose 3 - 9 extremley naughty poses for the she devil in you.

۞OPERATION:
- Make sure any external A/O you are wearing is turned "OFF" as this can affect operation.
- Click the MLP object ie the "Bed" area to switch it on
- When everything has loaded click again for the menu
- Select a submenu containing poses, poseballs will appear automatically
- Sit on your poseball (Right-click - LOVE)
( Sometimes the "Animate your Avatar" window can be obscured by the main menu window, look for the yellow chevron arrows in the bottom Right of the main menu window which indicates the "animate your avatar" window is hidden behind.)
- Select a pose, the animations will start
- To return to the default stand pose, select 'STAND'
- To remove the balls, select 'STOP'
- To switch-off, select "ShutDown" twice (but you can leave it on after use).

۞TO ADD ANIMATIONS:
Copy all animations into the MLP object (if you want to use existing poseballs, open them to rip their animations). Note: you can use any object as MLP, just copy the MLP contents in the object of your choice.
Open the .MENUITEMS and add the animations:
POSE name | animation1 | animation2 (see examples in .MENUITEMS)
The changes will become active after MLP is (re)started.

۞TO ADJUST POSITIONS:
Select a submenu containing the pose you want to adjust, sit on the balls and select the pose you want to adjust.
Go back to the main menu, select "Options - Adjust Pos", this way the balls are changed into transparant beams. Right-click a beam, select Edit to adjust the position (hold Shift to select both beams). You can position the balls anywhere within 10m from the MLP object.
"Save Pos" will store the position into memory.

۞TO MAKE A BACKUP:
The positions will still be kept in memory after shutdown/restart or when the MLP is put back in your inventory. The positions will be lost only when the memory script is reset (or when it crashes f.i. when it's too full: "Script run-time error / Stack-Heap Collision"). A backup can be made on the .POSITIONS notecard, when the memory is empty it will read the .POSITIONS notecard automatically.
To make a backup select "Mem Dump", copy the complete dump (from Chat-History) and paste it into the .POSITIONS notecard (just replace everything, you don't need to edit/format anything).

۞TO ADJUST HEIGHT OFFSET (Z):
Select "Height Adj" and click the "Z"-buttons, this will adjust the height for all poses. (Note: the offset height is stored in the Object Description, so any descriptions will be replaced).

۞ACCESS TO THE MAIN MENU:
The owner is the only one who can start/restart/shutdown, in all cases.
- if "Options - MenuUser" is set to OWNER: the owner is the only one who can access the menus
- if "Options - MenuUser" is set to ALL: anyone can access the MAIN MENU
- if "Options - MenuUser" is set to GROUP: members of the same Group as the MLP object can access the MAIN MENU (the MLP Group can set by right-clicking MLP and selecting Edit, More >> General tab - Group: Set)
Note: even if "MenuUser" is set to ALL or GROUP, individual SUBMENUS can still be blocked (you can define access for each submenu in .MENUITEMS, see examples in .MENUITEMS).

۞POSEBALL ACCESS:
- if "Options - BallUsers" is set to ALL: anyone can sit on the ball
- if "Options - BallUsers" is set to GROUP: only groupmembers can sit on a poseball. The balls will check if the person who tries to sit on the ball belongs to the same Group as the ~ball object (to set the Group of the ball, take a new copy of the MLP with your preferred Group set active on you. You could also take the ~ball out of the MLP, into the world, right-click, Edit, More >> General tab - Group: Set, thereafter take the edited ~ball into your Inventory (note: do this within a minute or so, because balls commit suicide after a while when taken into the world), delete the old ~ball in the MLP, and drag the new ~ball from your Inventory to the MLP).

۞FAQ:
- Will my animations be lost if I loose a poseball?
No. The animations are not placed the balls, they remain in the main MLP object. Don't worry about the poseballs, they are copies of the one in the MLP object. A balls will commit suicide if left behind somewhere (the MLP object needs to be within 20m).

- Sometimes notecards or scripts won't open for editing, why?
If the MLP contains many animations, access to it's contents can be slow, try again after a few seconds.

- "Script run-time error / Stack-Heap Collision"?
When it happens during loading: probably there are too many items in .MENUITEMS
When it happens during saving a position: the memory is full. If you do a reset (select: Tools - Reset Scripts in Selection), the backup on the .POSITIONS notecard will be loaded. (The Linden Scripting Language currently needs a lot of overhead memory during a 'save', which is the limiting factor for the number of poses that we can store, probably this will improve in the future. If you have saved a lot of positions (more than 50 or so), make a backup often (after saving a few positions), and do a reset after making the backup, this way the memory is optimized again and you can store more positions.)


If you have any Questions, please contact:

Fyre Furse
Tatiana Heckroth


۞Release Notes:
V 1.0 - Initial Release

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